Pengembangan Video Pembelajaran Berbasis Edpuzzle sebagai Bahan Ajar Pelajaran Al-Qur’an Hadis Materi Surah Al-A’la Kelas VIII MTsN 1 Palangkaraya Development of Edpuzzle-Based Instructional Videos as Teaching Materials for the Qur’an Hadith Subject on Surah Al-A‘la for Grade VIII at MTsN 1 Palangkaraya

Main Article Content

Khairunnisa Khairunnisa
Jasiah Jasiah

Abstract

The low level of student participation and understanding in Al-Qur’an Hadis instruction—particularly in the study of Surah Al-A’la—poses a challenge to creating an effective and meaningful learning process. This study aims to develop an interactive video-based learning medium using Edpuzzle, tailored to the characteristics of eighth-grade students and designed to enhance their comprehension of the material. The research employed the ASSURE development model, which includes analyzing learners' needs and characteristics, defining learning objectives, selecting relevant media, integrating digital technology, engaging learners actively, and conducting media evaluation and revision. Validation results indicate that the Edpuzzle interactive video received feasibility scores of 83% from media experts and 81% from content experts, suggesting it is suitable for instructional use. A trial involving 20 students yielded a positive response, with an average satisfaction rate of 90%. Students reported that Edpuzzle made learning more enjoyable, varied, and helpful in understanding the content of Surah Al-A’la through visualization and interactive features. These findings conclude that Edpuzzle positively contributes to improving student motivation and comprehension by delivering content in a structured and communicative manner. The implications suggest that interactive digital media such as Edpuzzle are appropriate for broader application in religious education and hold potential to foster students’ critical thinking skills and digital literacy in the technological era.

Downloads

Download data is not yet available.

Scopus Citation Data

Data source Crossref
0
citations
Check Secondary Documents in Scopus
Open this article in Scopus, then check the Secondary documents tab. Use Manual Citation Fallback only for counts you have verified manually.
Open in Scopus
Similar Scopus Articles
Scopus
  1. González-Forte J.M. (2027)
    Pre-service teachers’ noticing of the function of mathematical naming in the teaching of fractions
    Mathematics Enthusiast, 24(1), 111-132
  2. Tiong P. (2027)
    Teachers’ knowledge and use of mathematics register for teaching and communication
    Mathematics Enthusiast, 24(1), 91-109
  3. Jang D.J. (2027)
    Development of machine-learning-based early diagnostic technique for combustion instability in hydrogen–natural gas co-firing gas turbine combustors
    Fuel, 427

Article Details

How to Cite
Khairunnisa, K., & Jasiah, J. (2025). Pengembangan Video Pembelajaran Berbasis Edpuzzle sebagai Bahan Ajar Pelajaran Al-Qur’an Hadis Materi Surah Al-A’la Kelas VIII MTsN 1 Palangkaraya. YASIN, 5(6), 6016-6027. https://doi.org/10.58578/yasin.v5i6.7948

References

Annisa, M. N., Rifki, M., & Taufiqurrochman, R. (2023). Tekhnologi Media Pembelajaran Berbasis Video Animasi Untuk Meningkatkan Kemampuan Berbicara Bahasa Arab Siswa di Madrasah Ibtidaiyah Negeri 2 Kabupaten Gorontalo. Jurnal Sustainable, 6(2), 378–388. https://doi.org/10.32923/kjmp.v6i2.3575

Arlinayanti, K. D., & Svari, N. M. F. D. (2024). Perubahan Paradigma Pendidikan Melalui Pemanfaatan Teknologi di Era Global. Metta: Jurnal Ilmu Multidisiplin, 4(3), 50–63. https://jayapanguspress.penerbit.org/index.php/metta

Azizah, S. N. (2021). Siti Nur Azizah-2021-Media Pembelajaran Dalam Perspektif Al-Qur’an dan Al-Hadits. Jurnal Literasiologi, 6(1), 67. https://doi.org/10.47783/literasiologi.v6i1.242

Biassari, I., & Putri, K. E. (2024). Penggunaan Media Video Pembelajaran Interaktif Berbasis Aplikasi Nearpod Pada Materi Kecepatan Di Sekolah Dasar. Prosiding SEMDIKJAR (Seminar Nasional Pendidikan Dan Pembelajaran), 2(7), 62–74.

Faqih, M. W. (2024). Jurnal Dirosah Islamiyah. Jurnal Dirosah Islamiyah Volume, 6(1), 237–254. https://doi.org/10.17467/jdi.v6i2.1351

Fauziah, A., Agustiani, T., & Supendi, D. A. (2024). Pengaruh Penggunaan Media Pembelajaran Edpuzzle Terhadap Kemampuan Menulis Teks Prosedur Pada Siswa Kelas Xi Sma Negeri 1 Jampangkulon Tahun Ajar 2022/2023. Bahtera Indonesia; Jurnal Penelitian Bahasa Dan Sastra Indonesia, 9(1), 141–155. https://doi.org/10.31943/bi.v9i1.565

Hasanah, N., & Johan Supratman Hadi, H. (2025). Pengaruh Penggunaan Video Pembelajaran Terhadap Keterampilan Berbicara Siswa. Jurnal Pembelajaran Dan Pendidikan Dasar, 3(2), 40–47. https://doi.org/10.63987/ynkbse97

Kurniasih, S. R., Nugraha, M. S., & Muslih, H. (2023). Pengembangan bahan ajar video interaktif berbasis Edpuzzle dalam pembelajaran penddikan agama islam. Jurnal Pendidikan Agama Islam Al-Thariqah, 8(2), 276–294. https://doi.org/10.25299/al-thariqah.2023.vol8(2).14513

Maunah, B., Islam, U., Sayyid, N., & Rahmatullah, A. (2022). Pendidikan dalam berbagai pendekatan dan teori pendidikan. Cendekia : Jurnal Pendidikan Dan Pembelajaran, 16(1), 40–53. https://doi.org/10.30957/cendekia.v16i1.717.dalam

Ningsih, A. M., Santidar, A. D., Alpianor, & Azis, A. (2024). Pengembangan Media Pembelajaran Berbasis Game Edukasi Misi Petualangan pada Mata Pelajaran Fiqih Kelas XI di MAN Kota Palangka Raya. JUPERAN: Jurnal Pendidikan Dan Pembelajaran, 03(02), 473–481.

Oktaviani, D., Sabil, H., & Junita, R. (2025). Pengembangan Video Pembelajaran Berbantuan Edpuzzle Berbasis STEM untuk Meningkatkan Kemampuan Berpikir Kritis Siswa SMP. Kognitif: Jurnal Riset HOTS Pendidikan Matematika, 5(3), 1121–1131. https://doi.org/10.51574/kognitif.v5i3.2566

Parlindungan, D. P., Mahardika, G. P., & Yulinar, D. (2020). Efektivitas media pembelajaran berbasis video pembelajaran dalam pembelajaran jarak jauh (PJJ) di SD Islam An-Nuriyah. Prosiding Seminar Nasional Penelitian LPPM UMJ.

Rahmah, M., & Jasiah, J. (2025). Pengembangan Video Interaktif Berbasis Edpuzzle pada Model ASSURE dalam Mata Pelajaran Fikih Kelas X MA Hidayatul Insan Palangka Raya. Jurnal Sains Student Research, 3(1), 468–478. https://doi.org/10.61722/jssr.v3i1.3560

Rizqiyani, R., Karnita, N., Laela, W., Wati, K., & Rasilah, R. (2024). Pembelajaran Bangun Ruang Menggunakan Media Video Animasi. Didactical Mathematics, 6(2), 222–229. https://doi.org/10.31949/dm.v6i2.10552

Sinaga, A., & Adlini, M. N. (2025). Multimedia Interaktif Berbasis Edpuzzle : Upaya Meningkatkan Keterampilan Berpikir Kritis Siswa dalam Pembelajaran Biologi. 13(3), 1775–1789. https://doi.org/10.33394/bioscientist.v13i3.17052

Subhan, M., Tasya, C. A., Rahmadia, K. M., Artha, M. A., & Lestari, N. T. P. (2025). Pengaruh Penggunaan Video Pembelajaran Berbasis Animasi terhadap Hasil Belajar Siswa: Studi Literatur. Jurnal Teknologi Pendidikan Dan Pembelajaran| E-ISSN: 3026-6629, 2(4), 974–980.

Usup Sidik. (2020). Al-Quran Hadist MTs Kelas Viii. Kementerian Agama RI

Yumriani, A. R. B. S. A. M. A. F. Y. K. (2022). Pmberdyaan Pendidikan Agama Islam di Sekolah. PT.Fajar Interpratama Mandiri, 2(1), 43.

Zamhariroh, N. M., Soraya, I., & Kurjum, M. (2025). Analisis Model ASSURE dalam Pembelajaran SKI Berbasis Digital Storytelling: Penggunaan Plotagon Sebagai Media Interaktif. Tarbawiyah: Jurnal Ilmiah Pendidikan, 9(1), 97–115. https://doi.org/10.32332/tarbawiyah.v9i1.10423


Explore Our Journals
Find the most suitable journal for your research. If this journal does not fully align with the scope of your manuscript, we invite you to explore our wider portfolio of journals covering diverse fields of study. Please select one of the journals below to identify the most appropriate publication platform for your work.