Pengembangan Media ReChap (Recount Chapter) Berbasis PowerPoint Hyperlink pada Mata Pelajaran Bahasa Inggris Kelas X di MA Al-Azhar Peterongan Jombang Development of ReChap (Recount Chapter) Media Based on PowerPoint Hyperlink in English Subject for Grade X at MA Al-Azhar Peterongan Jombang
Main Article Content
Abstract
This study focuses on the development of RECHAP (Recount Chapter) learning media based on PowerPoint Hyperlink to enhance the effectiveness of English language learning for tenth-grade students at MA Al-Azhar Peterongan Jombang. The media was designed to help students understand Recount Text, particularly in mastering the use of Past Tense, through an interactive and engaging approach. The research employed a Research and Development (R&D) method using the ADDIE model, which includes the stages of Analysis, Design, Development, Implementation, and Evaluation. Validation results from content and media experts indicate that RECHAP achieved a high feasibility level, categorized as “highly feasible” for use. Student trials also generated positive responses, with a feasibility score of 88%, demonstrating that this media effectively enhances students’ motivation and comprehension of Recount Text materials. The study concludes that RECHAP, as a PowerPoint Hyperlink-based learning medium, is both feasible and effective for use in English instruction and offers an innovative alternative to support Recount Text comprehension at the madrasah aliyah level. The implications suggest that this medium can serve as a practical reference for teachers in presenting more interactive and contextual learning materials.
Downloads
Article Details

Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.
References
Abdullah Syukur, & Supriadi, S. (2024). Media Pembelajaran Bahasa Inggris Berbasis Android. DEIKTIS: Jurnal Pendidikan Bahasa Dan Sastra, 4(1), 12–21. https://doi.org/10.53769/deiktis.v4i1.585
Aini, Y. I. (2019). Pembuatan Dan Pemanfaatan Android Block Programming Sebagai Media Pembelajaran Bahasa Inggris Jenjang Sekolah Menengah Pertama Di Bengkulu. Kependidikan, 3(Jilid 1), 1–6. https://jurnal.umb.ac.id/index.php/kependidikan/article/view/577
Andi Sadriani, M. Ridwan Said Ahmad, & Ibrahim Arifin. (2023). Peran Guru Dalam Perkembangan Teknologi Pendidikan di Era Digital. Seminar Nasional Dies Natalis 62, 1, 32–37. https://doi.org/10.59562/semnasdies.v1i1.431
Hanifah, D. P., Supadmi, Mustafa, Wibowo, S., Wardani, K. D. K. A., Budiyono, A., Pratama, M. P., Sari, M. N., Taufikurrahman, Maliki, R. Z., Ervianti, Wijaya, L., Prihastari, E. B., & Putri, R. A. R. (2024). Teori Dan Prinsip Pengembangan Media Pembelajaran. In Teori Dan Prinsip Pengembangan Media Pembelajaran (Issue December). https://www.researchgate.net/publication/376720714_TEORI_DAN_PRINSIP_PENGEMBANGAN_MEDIA_PEMBELAJARAN
Herlambang, A. D., & Hidayat, W. N. (2016). Edmodo Untuk Meningkatkan Kualitas Perencanaan Proyek Dan Efektivitas Pembelajaran Di Lingkungan Pembelajaran Yang Bersifat Asinkron. Jurnal Teknologi Informasi Dan Ilmu Komputer, 3(3), 180. https://doi.org/10.25126/jtiik.201633193
Julisawati, E. A., Sjafrina, F., Hurnaningsih, H., Kakiyai, A. N., Wigiyanti, W., Rokoyah, K., & Warsito, F. G. P. (2022). Pemanfaatan Media Pembelajaran Berbasis Power Point Dengan Memanfaatkan Hyperlink. Community Development Journal : Jurnal Pengabdian Masyarakat, 3(3), 1438–1441. https://doi.org/10.31004/cdj.v3i3.7819
Krisnayanti, I. A. A. H., & Pramono, R. (2023). Pengembangan dan Pemanfaatan Media Pembelajaran Fun Indonesian Folktales Pada Pembelajaran Bahasa Inggris Siswa Kelas X SMA Negeri 1 Negara. Jurnal Ilmiah Mandala Education, 9(2), 913–920. https://doi.org/10.58258/jime.v9i2.4822
Kurniawan, Bryan Andrew. Ferdinan, W. D. (2024). Pengembangan Media Pembelajaran Berbasis Android Menggunakan Aplikasi Kodular Pada Mata Pelajaran Dasar-Dasar Teknik Pemesinan Kelas X Di Smk Negeri 3 Surabaya. 1–12. https://ejournal.unesa.ac.id/index.php/jurnal-pendidikan-teknik-mesin/article/view/68129/50473
Noermanzah. (2019). Bahasa sebagai Alat Komunikasi, Citra Pikiran, dan Kepribadian. Comparative Studies in Society and History, 21(3), 480. https://doi.org/10.1017/S0010417500013116
Pangalo, E. G. (2020). Pembelajaran Mobile Learning Untuk Siswa Sma. Jurnal Teknologi Pendidikan : Jurnal Penelitian Dan Pengembangan Pembelajaran, 5(1), 38. https://doi.org/10.33394/jtp.v5i1.2851
Pramesti, P. D., Dibia, I. K., & Ujianti, P. R. (2021). Media Pembelajaran Daring Interaktif Berbasis Power Point dengan Fungsi Hyperlink. In Jurnal Pedagogi dan Pembelajaran (Vol. 4, Issue 2). https://doi.org/10.23887/jp2.v4i2.36524
Safrida Napitupulu, N. H. (2021). Pengaruh Media Powerpoint Fitur Hyperlink Terhadap Hasil Belajar Matematika Siswa Pada Materi Bangun Datar Kelas III SD Negeri 101771 Tembung. Invention: Journal Research and Education Studies, 2(3), 57–63. https://doi.org/10.51178/invention.v2i3.348
Saputri, R. E., Maula, N., Adawiyyah, P., & Putri, R. A. (2024). Peran Guru Terhadap Pendidikan Karakter Peserta Didik. Jurnal Pendidikan Guru Sekolah Dasar, 2(1), 11. https://doi.org/10.47134/pgsd.v2i1.910
Sasongko., M. D. A., & Zuhdi, U. (2023). Pengembangan Media Pembelajaran “ Our Body ” Menggunakan Adobe Animate Cc Berbasis Android Pada Mata Pelajaran Bahasa Inggris Bagian-. Ejournal.Unesa.Ac.Id, 11, 2367–2377. https://ejournal.unesa.ac.id/index.php/jurnal-penelitian-pgsd/article/view/58748%0Ahttps://ejournal.unesa.ac.id/index.php/jurnal-penelitian-pgsd/article/view/58748/45764
Silmi, M. Q., & Rachmadyanti, P. (2018). Pengembangan media pembelajaran video animasi berbasis sparkol kelas IV SD. Jpgsd, 6(4), 1. https://ejournal.unesa.ac.id/index.php/jurnal-penelitian-pgsd/article/view/23611




















