Peningkatan Minat dan Hasil Belajar Siswa Sekolah Dasar melalui Model Pembelajaran Teams Games Tournament Berbantuan Wordwall Improving Elementary School Students' Interest and Learning Outcomes Through the Teams Games Tournament Learning Model Assisted by Wordwall
Main Article Content
Abstract
This study aims to determine the increase in interest and learning outcomes in mathematics basic multiplication material using the Team Games Tournament (TGT) model assisted by wordwall in grade V students of SDN Kepatihan. This type of research is Classroom Action Research (PTK) using the Kimmis and Mc Taggart model. The research subjects consisted of 24 fifth grade students of SDN Kepatihan. Data was obtained using questionnaire and test methods. The results showed that students' interest in learning in the pre-cycle amounted to 62, 93% (quite high), cycle I amounted to 70, 63% (high), cycle II amounted to 82, 92% (very high). Meanwhile, students' learning outcomes are seen from the classical learning completeness or the number of students achieving KKTP. Learning outcomes in the pre-cycle amounted to 68, 71% (14 students reached KKTP), cycle I increased to 78, 81% (17 students reached KKTP), and cycle II increased to 86, 41% (19 students reached KKTP). In the process, it shows that the quality of the learning process has improved, students are more active, communicative, confident and the learning atmosphere is more fun. It can be concluded that the Team Games Tournament (TGT) model with the help of wordwall can increase the interest and learning outcomes of fifth grade mathematics at SDN Kepatihan.
Downloads
Article Details

Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.
References
Aliya, N. S. (2016). Peningkatan Prestasi Belajar Ilmu Pengetahuan Sosial Siswa Kelas IV Menggunakan Metode Permainan. BASIC EDUCATION, 5(9), 838–844.
Amalia, S. R., Purnamasari, V., & Darsimah, D. (2021). Peningkatan Hasil Belajar Siswa Sekolah Dasar Melalui Model Pembelajaran Problem Based Learning. Edukatif: Jurnal Ilmu Pendidikan, 3(5), 2040–2047. https://doi.org/https://doi.org/10.31004/edukatif.v3i5.747
Aprilia, D. P., Andriani, D. N., & Purwati, P. (2024). PENINGKATAN HASIL BELAJAR MATEMATIKA KELAS IV MENGGUNAKAN MODEL TEAM GAMES TOURNAMENT (TGT). Pendas: Jurnal Ilmiah Pendidikan Dasar, 9(03), 304–313. https://doi.org/https://doi.org/10.23969/jp.v9i03.16328
Armidi, N. L. S. (2022). Penerapan model pembelajaran kooperatif tipe teams games tournament untuk meningkatkan hasil belajar IPS siswa kelas VI SD. Journal of Education Action Research, 6(2), 214–220. https://doi.org/https://doi.org/10.23887/jear.v6i2.45825
Fatmawati, F., Wulandari, A., Putri, S. D., Hasibuan, A. M., & Yusrizal, Y. (2024). Pengaruh Model Pembelajaran Teams Games Tournament terhadap Hasil Belajar Matematika Siswa Sekolah Dasar. Journal on Teacher Education, 5(3), 18–28. https://doi.org/https://doi.org/10.31004/jote.v5i3.24757
Ivana, I. (2020). Metode Pembelajaran Kooperatif Tipe TGT Untuk Meningkatkan Prestasi Belajar Bahasa Mandarin. Jurnal Bahasa Indonesia Prima (BIP), 2(2), 223–227. https://doi.org/https://doi.org/https://doi.org/10.34012/bip.v2i2.168
Lestari, R. D. (2021). Upaya meningkatkan motivasi belajar peserta didik dalam pembelajaran daring melalui media game edukasi wordwall di kelas IV sdn 01 Tanahbaya Tahun Pelajaran 2020/2021. Jurnal Ilmiah Profesi Guru (JIPG), 2(2), 111–116. https://doi.org/https://doi.org/10.30738/jipg.vol2.no2.a11309
Mustika Nadha, & Suyadi. (2022). Pengaruh Alat Permainan Edukatif Kartu Bergambar Terhadap Moral dan Agama Anak Usia Dini. Jurnal Obsesi: Jurnal Pendidikan Anak Usia Dini, 6(3), 2052–2060. https://doi.org/https://doi.org/10.31004/obsesi.v6i3.1889
Putri, H. P., & Nurafni, N. (2021). Pengaruh Media Pembelajaran PowerPoint Interaktif terhadap Hasil Belajar IPS Siswa Sekolah Dasar. Edukatif: Jurnal Ilmu Pendidikan, 3(6), 3538–3543. https://doi.org/https://doi.org/10.31004/edukatif.v3i6.986
Reski, N. (2021). Tingkat minat belajar siswa kelas IX SMPN 11 kota Sungai Penuh. Jurnal Inovasi Penelitian, 1(11), 2485–2490. https://doi.org/https://doi.org/10.47492/jip.v1i11.496
Rusadi, H. (2020). Rusadi, H. (2020). Perbandingan hasil belajar siswa antara model kooperatif tipe numbered head together (nht) dengan model konvensional pada mata pelajaran pai kelas x di SMK negeri 1 Palangka Raya. Doctoral Dissertation, IAIN Palangka Raya. https://doi.org/https://doi.org/10.37411/pedagogika.v12i2.785
Salsabila, N., & Sundi, V. H. (2024). Pengaruh Model Pembelajaran Team Games Tournament Terhadap Kemampuan Berpikir Kritis Matematika SISWA KELAS III. Pendas: Jurnal Ilmiah Pendidikan Dasar, 9(1), 5423–5434. https://doi.org/https://doi.org/10.23969/jp.v9i1.12869
Sari, N. M., Masfuah, S., & Ardianti, S. D. (2020). Model Teams Games Tournament Berbantuan Media Permainan Pletokan Untuk Meningkatkan Kemampuan Berpikir Kritis Siswa Sekolah Dasar. Jurnal Educatio FKIP UNMA, 6(2), 219–224. https://doi.org/https://doi.org/10.31949/educatio.v6i2.376
Setiawan, P., & Haryati, T. (2024). Penerapan Wordwall Dalam Pembelajaran Interaktif Mata Pelajaran PPKN di SMP Negeri 6 Semarang. Jurnal Kewarganegaraan, 8(1), 359–365. https://doi.org/https://doi.org/10.31316/jk.v8i1.6179
Sugiata, I. W. (2018). Penerapan model pembelajaran team game tournament (tgt) untuk meningkatkan hasil belajar. Jurnal Pendidikan Kimia Indonesia, 2(2), 78–87. https://doi.org/https://doi.org/https://doi.org/10.23887/jpk.v2i2.16618
Sugiharti, R. E., Arrahim, A., & Herlita, M. (2020). Model pembelajaran TGT sebagai solusi untuk meningkatkan hasil belajar siswa SD pada mata pelajaran IPS. Jurnal Pena Karakter, 3, 1–5. https://doi.org/https://doi.org/10.23887/jpk.v2i2.16618
Taniredja, T., Faridli, E. M., & Harmianto, S. (2011). Model-model Pembelajaran Inovatif. Alfabeta
Wandini, R. R. (2019). Pembelajaran Matematika Untuk Calon Guru MI/SD. Widya Puspita




















