Digital Storytelling sebagai Pendekatan Inovatif dalam Pengembangan Media Pembelajaran Interaktif pada Mata Pelajaran Informatika Digital Storytelling as an Innovative Approach in the Development of Interactive Learning Media in Informatics Subjects

Crossmark

Main Article Content


Abstract

The lack of interactive and engaging learning media in the Informatics subject has become a major obstacle in enhancing concept comprehension and learning motivation among Grade X students at SMK Negeri 6 Padang. This study aims to develop interactive learning media based on digital storytelling as an innovative solution to provide meaningful and contextual learning experiences. The media was developed using the 4D model (Define, Design, Develop, Disseminate) and utilized the Canva platform, which integrates visual, audio, and interactive elements. Validation by subject matter and media experts indicated that the media is highly suitable for use, with feasibility scores of 89% and 91.87%, respectively. A practicality test conducted on 31 students yielded an average score of 87.80%, indicating that the media is very practical and easy to use. The results demonstrate that the digital storytelling approach is effective in fostering student engagement and enhancing understanding of Informatics content. In conclusion, this learning media holds significant potential for improving the quality of Informatics instruction at vocational schools. The implications suggest that this media is suitable for further development by adding additional interactive features to enrich the learning process and expanding its application to reach students across various vocational education units.

Downloads

Download data is not yet available.

Citation Metrics & Similar Scopus Articles

Data source Crossref
0
citations
Citation counts are source-specific and may differ because database coverage, reference matching, and update schedules are different. Counts are not added together. Crossref values represent citation links registered and matched by Crossref.
Check Secondary Documents in Scopus
Open this article in Scopus, then check the Secondary documents tab. Use Manual Citation Fallback only for counts you have verified manually.
Open in Scopus
Similar Scopus Articles
Scopus
  1. Artina F. (2027)
    Digital Literacy through a Web-Based Application: Addressing Polarization and Promoting Social Integration among Islamic Senior High School Students
    Asean Journal of Educational Research and Technology, 6(1), 51-66
  2. Prahani R.S.B.K. (2027)
    Problem-Based Learning Assisted by Physics Digital Pocket Book: Experimental Study to Enhance Students’ Critical Thinking Skills Completed with Bibliometric Analysis toward Sustainable Development Goals (SDGs)
    Asean Journal of Educational Research and Technology, 6(1), 15-34
  3. Wörmann J. (2027)
    Signature based earth fault localization in medium voltage grids using a digital twin
    Electric Power Systems Research, 264

Article Details

How to Cite
Ashifa, A., & Dewi, I. P. (2025). Digital Storytelling sebagai Pendekatan Inovatif dalam Pengembangan Media Pembelajaran Interaktif pada Mata Pelajaran Informatika. MASALIQ, 5(3), 1262-1277. https://doi.org/10.58578/masaliq.v5i3.5957

References

A. Suryanti, I.N.A.S. Putra, & F. Nurrahman. (2021). Pengembangan Media Pembelajaran Energi Alternatif Berbasis Multimedia Interaktif. Jurnal Teknologi Pembelajaran Indonesia, 11(2), 147–156. https://doi.org/10.23887/jurnal_tp.v11i2.651

Adara, R. A., & Haqiyyah, A. (2021). The Effects of Integrating Digital Storytelling to Students’ Motivation. Edukasi: Jurnal Pendidikan Dan Pengajaran, 131–145. https://doi.org/10.19109/ejpp.v7i2.6023

Al Ihsan, M., Faiza, D., & Parma Dewi, I. (2024). Rancang Bangun Media Pembelajaran Multimedia Interaktif Pada. 4(2), 97–103. https://doi.org/10.24036/javit.v4i2.177

Gunawan, A., & Harjono, S. (2015). Multimedia Interaktif Dalam Pembelajaran Konsep Listrik Bagi Calon Guru: Vol. I (Issue 1).

Hasan, M., Milawati, Mp., Darodjat, Mp., & DrTuti Khairani Harahap, Ma. (2021). Makna Peran Media Dalam Komunikasi dan Pembelajaran │Media Pembelajaran (p. 28).

Ohler, Jason. (2008). Digital storytelling in the classroom : new media pathways to literacy, learning, and creativity. Corwin Press.

Oktaviara, R., & Pahlevi, T. (2019). Pengembangan E-modul Berbantuan Kvisoft Flipbook Maker Berbasis Pendekatan Saintifik pada Materi Menerapkan Pengoperasian Aplikasi Pengolah Kata Kelas X OTKP 3 SMKN 2 Blitar. 7(3), 60–65.

Rusman. (2011). Model-model pembelajaran: mengembangkan profesionalisme guru. Rajawali Pers/PT Raja Grafindo Persada. https://books.google.co.id/books?id=yVCYtQEACAAJ

Ryan, R. M., & Deci, E. L. (2020). Intrinsic and extrinsic motivation from a self-determination theory perspective: Definitions, theory, practices, and future directions. Contemporary Educational Psychology, 61, 101860. https://doi.org/https://doi.org/10.1016/j.cedpsych.2020.101860

Sadik, A. (2017). Digital storytelling: a meaningful technology-integrated approach for engaged student learning. Educational Technology Research and Development, 56(4), 487–506. https://doi.org/10.1007/s11423-008-9091-8

Sa’diyah, M. K., Kiranti, N., Rustini, T., & Husen Arifin, M. (2022). Pembelajaran IPS menggunakan Metode Storytelling di Sekolah Dasar. 6(2), 10459–10465.

Sandi Azima Mailando, Ika Parma Dewi, Hanesman, & Agariadne Dwinggo Samala. (2023). Pengembangan Multimedia Interaktif Menggunakan Aplikasi Canva Pada Mata Pelajaran Dasar-Dasar Elektronika Kelas X Di SMK Negeri 1 Batipuh. J-HyTEL: Journal of Hypermedia & Technology-Enhanced Learning, 1(3), 123–135. https://doi.org/10.58536/j-hytel.v1i3.91

Setiawan, A., Herdiana, R., Fakultas, J. J., & Dan, K. (2023). Pembelajaran Berbicara Dengan Menggunakan Metode Mudzakarah Di Smk Al-Huda Turalak Kabupaten Ciamis. 7, 56–61 http://dx.doi.org/10.25157/diksatrasia.v7i1.8619.

Sugiyono. (2019). Metode Penelitian Pendidikan (A. Nuryanto, Ed.). Penerbit Alfabeta.

Trinawindu, I., Dewi, A., & Narulita, E. (2016). Multimedia Interaktif Untuk Proses Pembelajaran. 19, 35–42.

Wahyuni, S., Rahmadhani, E., & Mandasari, L. (2020). Pelatihan Pembuatan Media Pembelajaran Interaktif dengan Menggunakan Powerpoint. Jurnal Abdidas, 1(6), 597–602. https://doi.org/10.31004/abdidas.v1i6.131