Pengaruh Metode Team Games Tournament terhadap Hasil Belajar Siswa pada Pelajaran PAI di SDN 22 Andalas The Effect of the Team Games Tournament Method on Students’ Learning Outcomes in Islamic Education at SDN 22 Andalas

Main Article Content

Putri Ramadani
Wirdati Wirdati

Abstract

The teaching method used by teachers at SDN 22 Andalas Barat is still predominantly lecture-based, resulting in a passive and monotonous classroom atmosphere, which negatively impacts student learning outcomes. This study aims to examine the effect of the Team Games Tournament (TGT) method on improving the learning outcomes of fifth-grade students (Phase C) in the Islamic Education subject. The research employed a quantitative approach with a quasi-experimental design, involving 44 students selected from a total population of 67 through purposive sampling. Data were analyzed using SPSS 26, applying the paired sample t-test, independent sample t-test, and N-Gain score calculation. The paired sample t-test showed a t-value of 14.192 with a significance level of 0.000 (p < 0.05), and the independent sample t-test yielded a t-value of 2.188, which is greater than the t-table value of 2.01808, with a significance level of 0.044, indicating a significant effect of the TGT method on student learning outcomes. The average N-Gain score of 0.523 indicates a moderate level of improvement. In conclusion, the Team Games Tournament method is proven to be more effective than the lecture method in enhancing student learning outcomes. The implications of these findings highlight the importance of implementing active and collaborative learning methods to create a participatory classroom environment that supports improved academic achievement.

Downloads

Download data is not yet available.

Scopus Citation Data

Data source Crossref
0
citations
Check Secondary Documents in Scopus
Open this article in Scopus, then check the Secondary documents tab. Use Manual Citation Fallback only for counts you have verified manually.
Open in Scopus
Similar Scopus Articles
Scopus
  1. Prahani R.S.B.K. (2027)
    Problem-Based Learning Assisted by Physics Digital Pocket Book: Experimental Study to Enhance Students’ Critical Thinking Skills Completed with Bibliometric Analysis toward Sustainable Development Goals (SDGs)
    Asean Journal of Educational Research and Technology, 6(1), 15-34
  2. Thinwiangthong S. (2027)
    Biology and Health Education Curriculum on Liver Fluke Disease and Cholangiocarcinoma Prevention among Primary School Students in Endemic Areas to Support Sustainable Development Goals (SDGs): Bibliometric and Mixed-Methods Needs Analysis
    Asean Journal of Educational Research and Technology, 6(1), 127-152
  3. Butai S.N. (2027)
    Enhancing Real-World Physics Problem-Solving Skills through Mind Map-Based Scaffolding: The Role of Metacomponents among Pre-University Students
    Asean Journal of Educational Research and Technology, 6(1), 35-50

Article Details

How to Cite
Ramadani, P., & Wirdati, W. (2025). Pengaruh Metode Team Games Tournament terhadap Hasil Belajar Siswa pada Pelajaran PAI di SDN 22 Andalas. TSAQOFAH, 5(3), 2536-2548. https://doi.org/10.58578/tsaqofah.v5i3.5928

References

Badrut Tamami. (2022). Implementasi Metode TGT (Teams Games Tournament) Dalam Pembelajaran Pendidikan Agama Islam Guna Meningkatkan Keaktifan Siswa Di Sekolah Menengah Kejuruan Al Masruroh Puger. Jurnal Pendidikan Islam, 8(1), 1–14.
Nuryanti, R. (2019). Penggunaan Model Pembelajaran Kooperatif dengan Strategi Team Games Tournament (TGT) untuk Meningkatkan Hasil Belajar Matematika pada Materi Bilangan Romawi bagi Siswa Tunarungu Kelas IV SDLB. Jurnal Asesmen Dan Intervensi Anak Berkebutuhan Khusus, 20(1), 40–51.
Rahmat, F. L. A., Suwatno, & Rasto. (2018). Meningkatkan Pemahaman Konsep Siswa Melalui Teams Games Tournament ( TGT ): Meta Analisis Improving Student S ’ Conceptual Understanding Through Teams Games Tournament ( TGT ): Meta Analysis. Manajerial, 3(5), 239–246.
Tanjung, E. S., Theresia, M., & Nurbaiti, N. (2022). Pengaruh Model Pembelajaran Kooperatif Tipe Teams Games Tournament (Tgt) Terhadap Hasil Belajar Matematika Materi Bangun Ruang Kelas V Sd Muhammadiyah 1 Padangsidimpuan. Jurnal JIPDAS (Jurnal Ilmiah Pendidikan Dasar), 2(2), 22–28.
Widhiastuti, R., & Fachrurrozie. (2014). Teams Games Tournament (Tgt) Sebagai Metode Untuk Meningkatkan Keaktifan Dan Kemampuan Belajar. Jurnal Pendidikan Ekonomi Dinamika Pendidikan, IX(1), 48–56.
Firmansyah, M. I., Tantowi, Y. A., & Fawziah, G. R. (2019). MODEL TEAMS GAMES TOURNAMENT: Suatu Analisis Hasil Implementasi dalam Pembelajaran Pendidikan Agama Islam. TARBAWY : Indonesian Journal of Islamic Education, 6(2), 104–113.
Hasanah, Z., & Himami, A. S. (2021). Model Pembelajaran Kooperatif Dalam Menumbuhkan Keaktifan Belajar Siswa. Irsyaduna: Jurnal Studi Kemahasiswaaan, 1(1), 1–13.
Mahardi, I. P. Y. S., Murda, I. N., & Astawan, I. G. (2019). Model Pembelajaran Teams Games Tournament Berbasis Kearifan Lokal Trikaya Parisudha Terhadap Pendidikan Karakter Gotong Royong Dan Hasil Belajar Ipa. Jurnal Pendidikan Multikultural Indonesia, 2(2), 98.
Nurhasanah, S., & Sobandi, A. (2016). Minat Belajar Sebagai Determinan Hasil Belajar Siswa. Jurnal Pendidikan Manajemen Perkantoran, 1(1), 128.
Primadoniati, A. (2020). Pengaruh Metode Pembelajaran Problem Based Learning terhadap Peningkatan Hasil Belajar PAI Di SMPN 2 Ulaweng Kabupaten Bone. Jurnal Al-Qayyimah, 2(2), 40–55.

Explore Our Journals
Find the most suitable journal for your research. If this journal does not fully align with the scope of your manuscript, we invite you to explore our wider portfolio of journals covering diverse fields of study. Please select one of the journals below to identify the most appropriate publication platform for your work.

Most read articles by the same author(s)

1 2 > >>